All skills are shown with minimum and maximum values. The minimum is with 0 points in the related attribute; the maximum is with 12 points in the related attribute. It is possible to have more than 12 points in a given attribute, but values will need to be calculated on the 12-point figures given in the individual descriptions.  - Adrenaline  - Casting Time  - Energy  - Energy Upkeep  - Recharge Time
Axe Mastery Points in this attribute increase basic axe damage and damage dealt by axe skills. 
| Triple Chop (Elite) - 5 10 Elite Axe Attack. Attack target foe and adjacent foes. Each attack that hits deals +(Min: 10 - Max: 34) damage.
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| Whirling Axe (Elite) - 2 Elite Axe Attack. If Whirling Axe hits, you strike for +(Min: 5 - Max: 17) damage. If it is "blocked" Whirling Axe is disabled for 15 seconds.
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Hammer Mastery Points in this attribute increase basic hammer damage as well as damage dealt by hammer skills. 
| Enraged Smash (Elite) - 2 Elite Hammer Attack. If it hits, Enraged Smash deals +(Min: 5 - Max: 10) damage (maximum bonus 40) for each fully charged adrenal skill you have.
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| Forceful Blow (Elite) - 5 Elite Hammer Attack. If Forceful Blow hits, you strike for +(Min: 10 - Max: 34) damage. and your target is Weakened for (Min: 5 - Max: 17) seconds. If it is "blocked" you are knocked down.
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Strength Primary Attribute (available to Primary Warriors only) Points in this attribute increase basic hammer damage as well as damage dealt by hammer skills. 
| Primal Rage (Elite) - 5 15 Elite Stance. For 10 seconds, all of your attacks have an additional (Min: 10% - Max: 46%) chance of being critical hits and have 20% armor penetration. Primal Rage disables all skills for 10 seconds.
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Swordmanship Points in this attribute increase basic sword damage as well as damage dealt by sword skills. 
| Dragon Slash (Elite) - 10 Elite Sword Attack. If Dragon Slash hits, you strike for +(Min: 10 - Max: 34) damage and gain (Min: 1 - Max: 4) strikes of adrenaline.
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| Quivering Blade (Elite) - 4 Elite Sword Attack. If Quivering Blade hits, you strike for +(Min: 10 - Max: 34) damage. If it is "blocked", Quivering Blade is disabled for 4 seconds, and you are Dazed for 8 seconds.
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Tactics Points in this attribute improve Shouts and Stances that give you and your party an advantage in battle. 
| Auspicious Parry (Elite) - 1 2 Elite Stance. For (Min: 5 - Max: 10) seconds, the next attack against you is Blocked and you gain (Min: 1 - Max: 3) strikes of Adrenaline.
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| Shove (Elite) - 5 ¾ 20 Elite Skill. Lose all Adrenaline. All of your other non-attack skills are disabled for (Min: 10 - Max: 6) seconds. Target touched foe is knocked down and takes (Min: 15 - Max: 63) damage.
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No Attribute Some skills in each profession are not directly tied to a character's attributes. Unlike other skills that can be improved with the application of points into a specific attribute, these skills do not change, but are static in their properties. 
| 'Coward!' (Elite) - 6 Elite Shout. If target foe is fleeing, that foe is knocked down.
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